Moves and TMs

The Catch ’Em Cord wiki: how the game works, straight from the game’s own rules.

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Pokémon learn moves by levelling up, for free. The Moves button on /pokemon info teaches TM moves and brings back old ones for ₽.

Learning by level

When a Pokémon levels past a move’s learn level it learns it. With four moves already you get a prompt: pick one to forget, or keep what you have. The prompt waits 2 minutes and then keeps your old moves, so nothing is ever overwritten without you. Level-ups from chatting send the prompt by DM, so keep your DMs open; if the DM can’t reach you, the move stays cheap to relearn.

The Move Reminder

Any level-up move your Pokémon qualifies for can be brought back for ₽300 from the Moves button. Forgot a move you need? It’s never gone for good.

TMs

The TM list is every machine move a Pokémon can learn in any game. Teaching one costs ₽ by the move’s power:

Teach as often as you like. Teaching only ever spends ₽.
MovePrice
Status and utility moves₽2,000
Power up to 60₽3,000
Power 61 to 90₽5,000
Power over 90₽8,000

There’s no move tutor. If a move was tutor-only in the games, it’s on the TM list here.

Egg Moves

A hatched Pokémon knows any of its Egg Moves that either parent knew. The species entry in /pokedex lists them once you’ve caught that Pokémon. See Breeding.

Move order

The Moves button also lets you swap two moves’ places. It only changes where each move sits in the Fight menu’s grid, so your main attack can be top-left. It changes nothing about damage or priority.

Move names in your language

With /language me set, move names in your own replies show in your language. See Settings.

Go teach something new!

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Checked against the game on November 7, 2026.

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