Types and matchups

The Catch ’Em Cord wiki: how the game works, straight from the game’s own rules.

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Type matchups are the games’ own. Every battle runs on the Pokémon Showdown engine, so Water beats Fire, Fairy beats Dragon and a double weakness takes four times the damage.

The type chart

All 18 types are in, Fairy included with Kalos. The engine uses the current games’ chart, so there’s nothing to learn twice. Check your party’s weaknesses and coverage with the Team checker, and test a single move with the Damage calculator.

STAB and the rest

  • A move of the user’s own type does 1.5 times the damage, like the games.
  • Abilities that change matchups work: Levitate ignores Ground, Flash Fire eats Fire, and so on.
  • A held Plate powers up its type’s moves. See Items.
  • Weather, status and held items all do their usual thing. See Battles.

Types when catching

  • A Net Ball is 3.5 times on Water and Bug types. See Poké Balls.
  • /pokemon list type: filters your box by type. A Pokémon with two types shows up under both.
  • Field Research often asks for a type: “catch 3 Grass-type Pokémon” and the like.

Check your team and go win!

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Checked against the game on November 7, 2026.

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